Apollo Emulators

Apollo Super help

Supported games, controls, sound and app-specific details for Apollo Super.

Help pages

Apollo Super plays your SNES game files, with faster gameplay while the music keeps its normal tempo and pitch. Bring your own games; no games or console-maker firmware are included. The Android app requires Android 10 or later.

For the everyday steps, use getting started, controls and library, speed and sound, saves and backup, Music, achievements, or Help & support. The details specific to Super are below.

Games and files

Add SNES cartridge files ending in .sfc or .smc, including supported files inside .zip or .7z archives. A folder can contain several games. The game reader accepts files from 32 KiB to 16 MiB; a file’s extension alone does not make it a supported game.

Cartridges using DSP-1, DSP-2, DSP-3, DSP-4, ST010 or Cx4 are supported. ST011, ST018 and Super Game Boy are not supported. A cartridge that needs an unavailable chip program is refused with an explanation. Game Boy games belong in Apollo Boy. Compatibility and attainable speed vary by game and device.

Controls and picture

Super has one game screen, with an 8:7 default picture area. Its controls are the direction pad, A, B, X, Y, L, R, Start and Select. Touch layouts adapt to portrait and landscape, including a compact tablet layout. See the shared controls guide for moving controls and mapping a controller or keyboard.

Super does not use the phone’s tilt, gyroscope or light sensor for game input, and does not provide cartridge rumble. Multiplayer uses two standard gamepads; special controller accessories and more than two players are not supported.

Speed, songs and cheats

Free speeds are 1×, 2× and 3×. Pro adds 4×, 5× and 6×, Max ♪ with music at 1×, and Max without sound. These are targets: the app slows down when the device cannot keep up. Music and sound effects are not fully separated in every game; changing the effect setting can affect what you hear. During multiplayer, the game and its ordinary audio run at 1×.

The Music page collects songs as you encounter them in play. A game’s whole soundtrack may not appear immediately. Use the Music guide for playback, playlists and background listening.

Pro cheats accept Pro Action Replay codes in AAAAAADD or AAAAAA:DD form. Game Genie codes are not supported. Cheats are off during multiplayer. RetroAchievements supports SNES sets in softcore mode; hardcore unlocks are not available. You need a matching game and an achievement set for it; not every game has one. See achievements for setup.

Custom shells

Follow making a shell for the common format and workflow. Artwork must fit Super’s single 8:7 picture area and its four face buttons plus L/R, Start and Select, in both orientations. A template drawn for Apollo Boy’s two-face-button layout is not a ready-made Super template: check the screen opening and every control on a phone and tablet before sharing it.

Super’s exported style files use .superapollo-style. Style files from another Apollo app are not interchangeable with them. Shared theme artwork can still need adjustments for Super’s controls and screen shape.

Play with a friend

Read Super multiplayer for the exact menu steps, same-game requirements and what happens to each player’s save.

For legal and data details, see the privacy policy, terms and data deletion.